Ludum Dare is impending...like last time, I've been managing to get things done here and there, but there are things which aren't going to be done in time...
Tuesday, September 29, 2020
Monday, September 21, 2020
Analogue: A Hate Story, Dark Souls
Already posted on the usual channels, but I'm always a fan of low-effort ways to mobilize people to make a difference in some form or another, so I'd like to point out https://votefwd.org/ as one of those.
Saturday, September 19, 2020
Point A to Point C
Something I've been thinking about a little lately is about how it's actually not always the best thing, to try and live in a way that corresponds in what you think the world should be like. What I mean is that often times I (we?) try to imagine things as they should be and try to be the change we wish to see -- and by that I mean we try to act in a way that's more in accordance to what things would be like if the world were already changed. The problem is that sometimes in order to get from point A to point C, you need to get out of a local maxima and go through a point B that looks radically different than point C, or is even in the opposite direction. You can't always just forge ahead a straight path to what you want. And in certain cases, you find that point C isn't even really =possible= to get to from point A. So you really need to search for that "point B". This first came up while I was thinking about incarceration and policing institutions, about how I think a lot of people may (?) have a hard time thinking about the structure of law enforcement because I think they are imagining this "point C" in which there is a law enforcement structure that actually does all of the right things (whatever you believe that may be). I don't really know whether this mythical point C exists, but I think there's a pretty compelling argument that the line from point A (where we are today) to point C doesn't exist, or at least is certainly not a straight line. But it applies (perhaps more practically) to my own behavior as well. In Social Dance we had 90% (or whatever, I'm sure the number is way different from scene to scene) of people learning only the dance role traditionally ascribed to their gender. In a perfect world we wouldn't even have gendered dance roles, but that's just not the world we live in right now, so the question becomes how do we find ways to push the needle towards point C despite the fact that we're far away from that. I have certain beliefs about the way I interact with people as well, where I would like to live in a world where people can express certain things more freely than they are today. I think I've perhaps tended to be a little more loose with that kind of thing in the past. But if there is all this cultural and societal baggage from everything that has led up until this point, maybe acting in the "ideal scenario" way isn't actually the best way to be. There's a reason we can't live in a perfect world (yet?) and that reason is important to both understand and respect as we search for a way that we can improve things (or at least, make attempts at trying things out in a different way). I've been feeling pretty crappy about myself lately so it is really tempting to put a huge disclaimer on this all like "I am stupid ignore whatever I am saying" but screw it. I'm feeling better today anyways.
Friday, September 18, 2020
Animorphs #16: The Warning
rest in peace.
Thursday, September 17, 2020
Write something, anything, it doesn't matter what, so here we go. Have been continuing to learn about knife sharpening technique, and thanks to some good resources I finally feel like I understand what I am doing and what to look for in terms of burr formation, etc. I ordered a cheap (<$50) Japanese Nakiri (vegetable) knife and am trying that out for vegetable tasks. We will see how often I really reach for it though, this is carbon steel blade so I always feel a bit of trepidation knowing that I need to handle it with a little more discipline, which may end up being a factor. In the end if that dissuades me from using it too much, that tells me I should just go with stainless steel blades. One this is for sure though, it's a hairline Nakiri which is quite thin and it is actually great to sharpen, I think the steel responds very well to the whetstones making it much easier to tell when I am actually making progress. There is something common about most of the times that I feel the worst in life. There is nothing to be done about it, but I do recognize that thing. I have finished relearning the taiji jian 32 form so I guess I have three forms that I can rotate in my sessions now. Unfortunately the air outside has made it rather infeasible to really have a nice session but maybe that will change, maybe not. I'm sure I will probably write about it later, but there are a number of websites organized around correspondence with those who are incarcerated. I am currently looking at https://prisonercorrespondenceproject.com/ and will probably try to kick things off with that one. Though I am somewhat eager to do so, I don't think now is the right time as I have neither the emotional capacity or non-volatility nor the time to do so. LDJam site seems to be up again, so looks like LD will indeed be a thing. Personal finance stuff has been going...rather well actually. I have been keeping it relatively simple while still venturing out to do an extra step here and there. I think I am at a good spot as far as this goes. Have been continuing to try out the new pens from jetpens. They are all pretty good really, I will continue to use them and then be able to really give an opinion on most of them. I can feel the telltale signs. I'm conscious of it, so I pretty much know what I am in for. It seems that this will last a little longer than it might have seemed. I have been noticing moments of feeling extremely tired. I don't actually think it is because of the depression, rather, I think it is because of the practice of holding myself up precisely. I both derive strength from this practice but at the same time it exerts a lot of energy. It really makes me think though, how was I ever able to survive when I did this on such a regular basis? But then again, perhaps it is easier to do so when there is less self-doubt, and when others do not place the burden of social interactions upon me. For that is always a burden, not a blessing. Like beasts in the plain, they come and assume that they will lift me up together with them. But it is only a strain on my energy when I must evade their attempts. Not flitting about, dancing like a butterfly that you cannot catch, but rather, fading into nothingness, like a mirage that you tried to grasp but then realized was not there for you to touch at all. I retreat into the shadows, and wait until every one has left. It is only then that I can shuffle across the grass, staring at the clouds, with a gentle smile on my face that no one will see. Her strength is my strength, and her quietness is my resolve. Even she is not perfect -- for even she has not yet made a difference. But she is at peace with who she is. I wonder if she is at peace with who I am as well?
Wednesday, September 16, 2020
Marco smiled. An actual, nonmocking smile, which is rare for him. “I remember back when you
didn’t want to have to make all the big decisions.” “I still don’t want to make them,” I said. “But someone has to, right?” “Yep.” He nodded. “I just want to get back to a life someday where I don’t have to make decisions that might get
people killed.” “Do you?” Now Marco’s smile was definitely of the mocking variety. “You really think someday
we can all go back to being regular kids? You think after being the leader of the Animorphs you can
go back to being Joe Average Student?” “Yes, I do.” I said it forcefully. I meant it. --Animorphs #16 - The Warning
Sunday, September 13, 2020
Well let's see. My mental health hasn't been the greatest lately. It happens. The best you can do is to recognize it and care appropriately, so that's kind of what I've been doing. Also, it seems that learning to just take the L is a lifelong process. But a necessary one. Sometimes you really just gotta take the L. Sometimes you misplay, sometimes you get a bad matchup, sometimes you get outplayed, and sometimes you just run into unfortunate circumstances. Whatever it is, you just...lose sometimes.
Saturday, September 5, 2020
Touhou 11: Subterranean Animism Hard 1CC
9 years after my Imperishable Night Hard 1CC, I finally got back on the Touhou grind and just got my 1CC on Hard difficulty for Touhou 11: Subterranean Animism! (using ReimuA). Been a long time coming on this one. I was super intimidated by trying SA on hard since I remember SA being quite hard, but this actually took less practice than I thought it would! Lost control of stage 5 at a few points (orinnnnn) and had to use some extra bombs because of that, and I had one or two really silly deaths that I should not have, but I got to the latter part of Utsuho's fight with plenty of resources and had lives to spare after finishing everything. I was shaking during the utsuho fight from a bit of nervousness, but I still pulled it together and played VERY well for utsuho's spellcards, even heaven and hell meltdown which I survived against (at 0 power) for quite a while before finally getting hit, impressing even myself. Honestly stage 3 was the make or break for this run I feel like, as I tended to have problems reading the lasers and thus would lose lives stupidly. Past that it was just getting used to some of the sections, getting everything in my head, and practicing some of the patterns, especially Satori's nonspells.
Thursday, September 3, 2020
Finished up Hero Hours Contract -- only took a little bit more, as I thought. It feels weird trying to give a full critique of a game that I'm associated with, so perhaps I ought not to. Our Stardew Valley farm is going great! We're in Summer year 2 and have just finished the community center, unlocking a bunch of new content, both in the main game and SDV expanded as well. We're definitely past the point where we ever played before, and it has actually been pretty nice pacing in that things were just starting to get a little routine when suddenly even more content opened up. Playing SDV is always a really interesting facsimile of patterns and habits in real life as you've got a combination of routine plus trying to expand / explore / do new things / work on projects on and around your farm. There's only so many hours in a day so it's sometimes, somewhat strikingly, an exercise in trying to plan out routes and routines, scheduling whatever makes the most sense to accomplish in a day, and most importantly, to juggle countless numbers of improvement projects. Anything from: - Taking various items to the sewing machine in Emily's house to make new clothes out of The daily cycle and layout of things makes it so that you never are really just taking one thing until completion, or at least I'm not. But maybe that's just a reflection of how I live life... These more frequent blog updates feel good, as expected...
- Checking the shops for interesting wallpapers or floorings
- Upgrading equipment at the smith
- Dyeing clothes to make for nice outfits
- Diving into skull cavern for iridium ore
- Proceeding along whichever questline (mr qi stuff, etc)
- Tending to the greenhouse and gradually replacing all of the crops in there with Ancient Fruits
- Foraging and mining for raw materials (wood, coal, fiber, hardwood, ...)
- Expanding the fenced off area for the animals
- Crafting more kegs, preserve jars, tea saplings, etc.
Tuesday, September 1, 2020
Not sure what to do, which I guess means it's probably time to write a blog post, if nothing else... California legislative session ended, apparently it was somewhat of a shitshow, but you know...I guess that's the world we live in nowadays. Hero Hours Contract came out and it was cool to see another game (besides Mysterious Space) come out with a soundtrack completely made by me. I think I'm most of the way through the game at this point, just need to finish it up now. I've been recruited to work on music for a Carole & Tuesday fanzine project! Will be doing one or two vocal collabs as part of that work, which is pretty exciting. It's already September which means it's time to start getting a little ahead on work...Inktober stuff in particular, because Ludum Dare is rolling around again near the beginning of October. This also means it's going to be time to upgrade Godot again and make sure everything is still working and AOK. Interestingly, Godot 3.2.2 adds C# support for iOS, meaning I could theoretically switch over to working in C# if I so desire. However, further testing is needed, really, before I make that leap. Last I remember I was already making iOS exports using 3.2 instead of 3.2.1 because of an issue with the exporter/template, but anyways...we'll see. Since the Carole & Tuesday stuff is all due basically right after, I'll pretty much want to be mostly done with that entire project... There's still a bunch of gamedev tasks on the backlog too...including the 4wide trainer, as well as updating Watch for Falling Rocks (of all things), for which I'll be making a new app ID for since I seem to have lost my old keystore. So yeah, I guess there are plenty of things for me to do really. I feel...okay mostly. I caught up on sleep last night which was good, I think this morning and afternoon actually felt pretty pleasant. If we can keep this current trend going for the week I think things will be in a good place...