Tuesday, December 3, 2019

Contra 3, completed

Mission accomplished.  I finished Contra 3: The Alien Wars (SNES), 1-player mode, on Hard difficulty.  This took a way shorter time than I expected, after spending some time learning through the various levels.  I actually cleared stages 1 and 2 without losing a single life, and almost did the entire thing without any continues!  Unfortunately, I died on the VERY last section (escaping while on the helicopter) as I only had 2 lives and did a silly messup, and didn't have much practice against that boss besides.  (It's not a particularly hard fight, I just brain-farted).  It took me 2 more continues to get through that stage with a decent weapon/setup but it honestly wasn't too hard.

Anyways, feeling pretty accomplished, having finished both this and Super Punch Out as well as having finished my Super Metroid RBO run.  The next SNES game I'll play is going to be A Link to the Past.  I've never fully properly played this one (only bits and pieces) so I'm actually extremely excited about it!



This is probably not going to be found by anybody relevant, but some assorted tips and tricks on the off-chance that you happen to try playing through Contra 3:

GENERAL:
- The Crusher missiles (C) are amazing weapons, most of the bosses become exponentially easier if you've got one or two on hand.

- Learn to weapon-switch and fire both weapons by spamming X, this increases your DPS by a ton, especially with weapons like the Crusher missiles.  This is a bit awkward to manage with just your thumb, so at many points I actually used a claw grip instead.

- Don't be afraid to use bombs for any sections where you think they might help, or where you anticipate losing a life.  You have a lot of lives to throw around, you may as well get the most out of the free bomb you get with each one.

- You can stand in place while aiming diagonally by holding R.

Level 1:
- Pretty easy for the most part, but you need to be surprisingly careful through the initial section.  Move forward very slowly, especially at the parts with the dogs, as if you run forward too fast you'll trigger a bunch of enemies at once.  Don't be afraid to bomb through these parts, you get a TON of bombs in this level.
- Stay way back on the first fire section, the fireballs can randomly shoot out pretty far and kill you.
- For the boss, spam double C missiles and use your bombs.  Be ready to jump over the small shot that he fires at you.

Level 2:
- You can hit enemies through barricades using the C missiles (yep, best weapon in the game.....)
- The "objective" things have different conditions for "opening up" to be hit.  One of them only opens when you're facing away from it.  One only opens when you let go of fire.
- I haven't figured out how to consistently avoid the boss's spinning, but it's not really that big of a deal, you'll at most lose a life or two.  You should feel free to use up your bombs on the boss, you won't need any for a while anyways.

Level 3:
- This level really requires practice.  The gunner guys in the first half are bound to kill you unless you know ahead of time where they are, so be sure to memorize where they spawn.
- The helicopter/drill miniboss thing is annoying to fight without C missiles, but shouldn't be that dangerous, just play it safe.  When it dies, be sure to jump off as soon as you can and keep jumping, you can randomly get snagged and die off of the bottom of the screen.
- Right after that, stay to the right side of the screen and shoot diagonally down+left to hit 3 missiles, then move left and jump up, and get ready to collect the C missile drop.
- For the boring autoscrolling wall climb section, just climb up as far as possible every time he takes a step, and avoid the missiles.  Don't try to shoot them down, it'll just distract you (and slow the game down).
- The wall-mounted drill boss is REALLY annoying, you have to practice this a number of times in order to get a feel for the rhythm of drawing him up and then dodging down.  Definitely watch some videos of this in action, and make sure to climb ALL the way up or down when dodging, as if you don't it will still kill you.
- After that, feel free to use a bomb to kill the 3 shooting enemies.  You can kill them without if you take them out one by one, but it's probably safer to just use a bomb.
- For the part with all the turrets, remember that the doorways spawn 4 enemies at a time before pausing.  There's one or two parts here where bombing is pretty useful as there are a bunch of turrets.
- For the two cyborg boss guys, hopefully you have two C missiles (if not, bomb for more DPS) -- best strategy is just to hang on the ceiling and fire away at them, but try to not be directly above either of them, because they can jump up on the ceiling.  If they do jump up, try to kill them as fast as possible.
- For the big guy in the wall, I like to start at the =bottom= of the room and go counter-clockwise.  This gives you enough time to dodge the lasers and be "in time" to catch the rotation of the flame.  You want to be RIGHT BEHIND the flame beam when it starts, otherwise you won't make it around.

Level 4:
- The trick for the first section is that the bikes that are flat (not tilted) are the ones will drop bombs.  So just stay in the back half of the stage, ignore the shooting ones, and jump over the bombs.
- Feel free to use bombs through any section that gives you issues here, like the gray dude miniboss that climbs all over the place.  Better to use a bomb and keep a good weapon than to die and lose it.
- The end boss where you're hanging onto the missiles -- use up all your bombs.  If nothing else, you'll kill it that way.

Level 5:
- I like to start at the top left here, as even if I have no weapons, it's easy to kill that objective right away to get the C missiles.
- In general just proceed carefully and take your time.  Don't try to actually cross any of the bridges as they all explode.
- For the swirly sand, you need to DOUBLE TAP the L button to spin faster against the spin direction.
- Against the boss, you really want to have double Cs if at all possible, it really really counts against this one.  Spam both of them, but be careful not to go too close, as if you do you could accidentally move into it when the sand starts moving.
- Again, when the stand starts moving, you need to double-tap the L button to keep up the rotation.
- If you lose your weapons, you can probably try to kill the arm thing to pick up another one (??)

Level 6:
- After the very first miniboss, in the run and gun section with the shooting segments inside the wall, I'd recommend using a bomb, it's easy to die there and it makes things a lot easier.
- For the infinitely-spawning-facehuggers boss, use a bomb and try to gun down the pods quickly.  If you gun down the bottom two pods quickly, life will be a lot easier, as you'll only have to worry about dodging/shooting the bugs that jump down from the ceiling (from the back egg).  If you only have the machinegun, use bombs, and hold R to aim diagonally upwards without moving.
- For the boss that charges at you, bomb and unload into his face, but as you're dodging all of the falling bullets, be ready to jump over the beam that he shoots.  He shoots it pretty much at the end of all the falling bullets, so don't get caught off guard!
- After that you get one C missile -- do NOT lose this.
- For the gargoyle boss, just be sure not to die with your c missile selected.  Deaths are fine, using bombs for his first phase is completely ok.  Just do not die with c missile selected.  Keep your weapon!  For his second (teleporting) phase, just make sure you always move after he teleports, it's easy to dodge.
- For the boss with the two heads, kill one side's head as fast as possible.  For the other one, if it does the long reaching pattern, you can jump to force it to arc around you.  Otherwise this part shouldn't be that hard.  Feel free to use bombs if you ever get in a tight spot, as you won't really need them that much against the next section.
- For the brain boss, learn the "safe spot" trick with the 3-section rock tumbling variation and always aim to get that one.  It lets you easily unload a ton of damage into him safely by crouching with your face right up next to the brain.
- If you miss that variation and get one of the adjacent ones, they are both pretty harmless too.  One of them you get surrounded by balls which you just need to shoot down (use a bomb if you have no good weapons).  For the other one you just need to dodge the brain's orbiting projectiles (easy) while shooting.  If you kill all of the projectiles, you don't need to dodge at all.
- Obvious, but for the final escape, use your bombs!  Be sure to avoid accidentally jumping down to your death while trying to aim downwards.  If this section of the fight goes long, you'll have to dodge not only his ram attacks, but his left and right arm sweeps as well.

Tuesday, November 26, 2019

Band to the Band Room, Friendsgiving, etc.

Back to the band room....once again...


Last Thursday I went back to go see the marching band kids at their last night rehearsal.  I've been trying to stop by every year (assuming I remember) for quite a few years now.  I don't quite remember how I felt the last time I visited, but I feel like nowadays my feelings towards it have been changing a bit.

I was a bit surprised at how positive everything felt -- I guess I do get to see them pretty much at the top of their game, so it makes sense, but visiting again this year, I felt a lot more....how do I say...."at ease"?  I haven't had one of those nightmares in a while now, so perhaps this is another step on my road towards coming to peace with that part of my life.

Seems that they really have a good group this year.  It's of course impossible to really judge as an outsider, but they seem to have their act together way more than we did, during that era when I was the head drum major because "I had to".  The isolation I felt contrasts so starkly with what I saw from this group.  Not claiming that I could have even connected with other people if I had the opportunity, but nevertheless, it really did strike me seeing them and thinking "wow, things are....so much better".  I guess I felt a slight bit of jealousy, but more just a sense of peace, knowing that this thing I loved is no longer a thing of suffering.




Friendsgiving dinner was a success!


We made a lot of yummy food, including sous vide bbq pork ribs and lamb riblets, furikake butter toast, brussels sprouts with shallots and bacon, corn, lamb flank steak, enoki mushrooms, ants climbing a tree, pumpkin pie, and apple crumble.

There were a few stressful moments including a point when I realized midway that I was using the wrong sous vide temperature, but despite the minor mishaps everything went AOK.  Woo~



I've been feeling better this week.  The past couple of weeks have been a bit busy, and slightly stressful at times -- moreover, they've just kind of been really draining socially, especially dance-wise, and I definitely hit multiple points where I just needed to stop and just not be around anyone for a bit.  That plus some anxiety and insecurity issues which were really bothering me throughout...

I'm basically back in business now, it feels like, which is great.  It was pretty cool hearing the rain pouring outside today actually, though the wind sounded pretty crazy.  Hopefully I don't get soaked tomorrow.

There's still work to do, of course -- I've got less than a week left to do my next Monthlies album cover, and then I'm doing some other pixel art commissions....plus making sure I get all the xmas stuff taken care of...yeah, you can bet there's never an idle moment in my life.



Randomly decided to play a bunch of ranked Puyo Puyo Tetris, which went well.  I'm at the point now where I can actually play the Puyo side pretty decently now, woo!  The Puyo vs Puyo matches actually are pretty fun, it's a nice race to see who can successfully build a nice chain first and trigger it successfully while being careful of early harassments.  The Puyo vs Tetris matchup still feels really strange though, I feel like I try to climb the wall and build a transition as fast as I can but sometimes it just gets covered up before I can trigger anything.  Climbing column 1 seems like it ought to be a good option as it means you can receive some garbage and be OK, but maybe GTR would be faster to set off?  Not really sure.  Somehow as long as you continue to just set off 3-chains it seems like you more or less do alright, so it's really testing my ability to improvise.  It's a weird matchup for sure.

Friday, November 22, 2019

Confidence comes from thinking that you'll succeed
Security comes from knowing it
Bravery comes from accepting that you might fail
and Maturity comes from having done it all before


Thursday, November 21, 2019

Steven Universe Movie (mostly about the ending)

Thought it would be an opportune time to go and watch the Steven Universe movie, which first aired about 2.5 months ago.  You might think that's a long while, until you realize that I'm not yet done watching the Smash documentary, which came out in 2013.......and if you think that's bad, .....


The movie had relatively good pacing and was pretty enjoyable.  Though it explored some different themes, the crux of the movie ended up being about Spinel, of course.

[Spoilers I guess]

I don't think it would surprise anyone to hear that the ending of the movie would involve redemption for Spinel.  This is a villain character that is portrayed at first as totally maniacal, then tragic once you learn about her trauma and why she came to be this way.  Steven Universe is very similar to Undertale in the sense that the longer you go, the more you get used to the way that the stories go, trying to achieve that "harmonious ending" and resolution of conflict through whatever means possible.  It's not like the ending was ever quite in that much doubt, but the real question is how to get there, because that's really the important part, and the thing we can take away from the story.

In the case of Spinel, I think I'm on board with the general idea of her redemption, but the execution fell a bit flat for me.  To be fair, in the process of this redemption we basically have to do a 180-degree turn from "I am so freaking upset that I literally want to kill you" to "I'm feeling better and we can have a happy ending now" and that's probably =always= going to be very difficult to portray in a story like this, much less the climax of an animated film.  In real life these things take =time= and are often really messy.  The road to recovery is a slippery slope and regardless of whether it's depression, anxiety, bipolar disorder, or any number of things, I'd wager that it's a very real struggle with no real "turning point".

Spinel's turning point in the film comes right after she reaches the peak of her "tantrum" I guess, as she's trying to pound Steven's shield into smithereens, she ends up breaking down, admitting her own feelings of worthlessness, and then questioning why she is so angry and trying to harm so much.

It's at this point that the ship that Spinel and Steven are standing on explodes and we go from a very tense and meaningful emotional moment (she just "broke"), to a suspenseful action moment where there's a large explosion and we're left wondering whether the two are physically OK.

I think this is the part of the execution that I have the most mixed feelings with.  I understand that a lot of the time in Steven Universe (as well as other shows) character growth, development, and emotional mood is accentuated by music and action and I think the show, even this movie pulled that off wonderfully at many other points, ...but this one didn't really do it for me; I think it really sort of broke the moment.

After the dust settles it seems that everything and everyone is OK and Spinel starts apologizing, etc.  In other words we're now into the resolution phase of the ending and everything is sort of downhill from there.  But it left me unsatisfied because I feel like the whole time we were going through Spinel's conflict it was leading up to some sort of big emotional resolution, and instead we got a big physical explosion.  In other words, it feels like in this case the emotional development got =replaced= by the action rather than being supplemented by it.  We didn't get to see some sort of very meaningful moment where for example, Steven asks Spinel how she feels or what she really wants, or tells her that he thought their times together were actually fun, or where Steven asks Spinel if they can be friends, or I don't know, =something=.  I needed =something= there.



Imagine this alternate version of the story instead: Spinel's feelings of frustration and worthlessness mount to a peak, and seeing that even her plans to get rid of Steven/etc are completely failing, and imagining that not even Steven cares about her, she grabs the Rejuvenator scythe (or similar) in a final act of despair and prepares to use it directly on herself again, claiming that "the world is better off without her" (or that she's better off being a goofy ignorant entertainer, rather than the way she is now which is just depressed and worthless).  But before she can do so, Steven stops her, and hugs her, telling her that he's so sorry for everything she's been through / she doesn't need to change, she's fine the way she is / he doesn't want to lose his friend.

Actual details of the execution aside, I feel like:
- I feel like this sort of despair makes sense for a character who could be read as being symbolic of mental trauma
- If you think about Spinel's emotional arc, she probably feels like nobody in the world loves her -- she was abandoned by Pink Diamond, and even when she started to hang out with Steven she found that he already had all of these other close bonds and friendships that made her feel left out.  There is almost no real compassion shown to Spinel throughout the entire movie, even from Steven himself (!), and I think having that be the key moment in the resolution here would be a big emotional payoff in terms of sympathizing with Spinel and also show Steven's strength in that he can be compassionate when it matters.
- If we go back to the original ending of the movie, the ultimate resolution of Spinel's story is that she goes to serve as an entertainer for the Diamonds.  But I think that's kind of disingenuous to the process of recovery.  Spinel was in a place where she was very messed up and suffering a lot, and I don't think it's healthy for her to seek happiness by jumping straight into "people pleasing" mode again.  If I was Spinel, I would be wholly lacking self-worth and self-compassion after aeons of feeling rejected and unloved.  I understand that the idea behind this ending is to say "actually, we liked the old silly you just the way you used to be", but the thing is that the charming joking Mickey-Mouse Spinel is NOT the Spinel that we saw at the climax of the film.  At the climax of the film, we see a tear-streaked, manic Spinel who honestly probably would have tried to hurt herself after failing to hurt Steven.  By saying "you'll be loved!  All you have to do is just smile and joke around again!" you may as well be telling her "yeah we'd like you a lot more if you use the rejuvenator scythe to erase all of your personality and memories!"  So I think I'd rather see Spinel realize that even when she's feeling like crap, crying, and thinking to herself "I am a horrible person who can't be happy at all", she still deserves to be loved.  Because I have personally been in a spiral of depression many times before, and finding that self-compassion (difficult as it may be) and =allowing= myself to be not ok is I think really important.



Anyways that said I am hesitant to really critique something like this in this way because I feel like SU has a pretty good track record with a lot of other things, but I guess a critique is sort of what this is.  I can't pretend to know what a better ending would look like exactly, but I felt like the one that exists isn't the one I was looking for.

At the same time I think that through the whole development arc of the movie I felt like they did a wonderful job with Spinel's character, turning her from really unlikable and annoying to a character that you could genuinely care about and root for.  That is really tough to do so I think that deserves some props.



Pretty much every time I write a critique about a story of some sort, I feel like it's always about the ending...  I wrote about the ending of Yuri on Ice I remember, and a lot of the recent things that I've seen, I also have critiques about endings.  Ne Zha for example, came really close but screwed just a few things up that it could have done a lot better.  And I could talk about how the ending of Wreck It Ralph 1 was dang amazing but the ending of Wreck It Ralph 2 wasn't.  I could talk about how the ending of Shigatsu no Lion I think was really well done despite not that much happening at all in the last episode.

Endings are hard, but I do really appreciate a well-done ending.  As an artist -- no, simply a consumer of stories, I think I'm beginning to have more strong opinions on these sorts of things.


Edit: and yeah, I get that the whole breaking apart of the ship is probably supposed to be representative of an emotional breaking point and catharsis, but it didn't really do it for me -- compare this to what happened in Kyoukai no Kanata for example, which really pulled that part off well.

Edit2: Sangatsu no Lion not Shigtasu omg....those two confusing shows -_-

Edit3: As a friend pointed out, Spinel didn't need to be "rescued" in this way and I think seeing things from a bigger perspective, I don't have any problem with how her arc got resolved, I think my only real issue now is the execution and pacing, and how I got pulled out of the moment thinking about her spaceship.  But I think the basic idea of what happens is totally fine!

Wednesday, November 20, 2019

Well, that's enough of that.

=====

I know what this feeling is...I recognize it.  And it's not a good one.  I guess we're not out of the woods yet.  The feeling that "something is wrong".  It's been a while since I've felt it last, and I really don't like it.  But I guess the only thing to do about it is to stay calm, and reaffirm myself.  That the me of now is OK, and the me of tomorrow can be even better if I want.  That it's ok to feel worthless, but to remind yourself that you are not.  And to prove that to yourself.

Tuesday, November 19, 2019

[rot13]
V thrff guvf jubyr ohfvarff unf ng yrnfg tbggra zr oybttvat jvgu n yvggyr zber erthynevgl.  Abguvat dhvgr yvxr gelvat gb or gur punatr gung lbh'q jvfu gb frr, rira vs lbh xabj vg jba'g rssrpg nal punatr va gur raq.

Yvfgyrff avtugf jurer V ubcr V pna pnyz zl orngvat urneg naq erfg n juvyr.  V srry n yvtug nakvbhfarff va zl purfg, ohg vg'f abg sebz nalguvat bhg bs gur beqvanel, V'z snveyl fher.  Fvzcyl orpnhfr V tbg guebja bss zl eulguz, ohg V guvax gung'f bxnl.

Fvapr V unir orra srryvat abg ng n uhaqerq creprag naq jvgu n urnqnpur sbe zbfg bs gur qnl, V jnf hapregnva jurgure V jbhyq znxr vg gb Qnaproernx be abg, ohg V raqrq hc znxvat vg bhg, jvgu n pregnva qrgrezvangvba gb npghnyyl jbex ba vzcebivat zlfrys.  V jnf noyr gb svther bhg fbzr fcrpvsvp guvatf gb gel naq jbex ba, juvpu sryg avpr.  V zragvbarq rneyvre gung V unir zbfgyl orra va cerfreingvba zbqr erpragyl, ohg V qb nqzvg vg srryf avpr univat fbzrguvat gb npgviryl jbex gbjneqf.

V'ir orra gelvat gb qb zbfg bs zl kznf fubccvat bayvar guvf lrne -- sbe gubfr tvsgf gung V pna'g whfg chyy sebz zl fgnfu, V zrna -- naq vg'f orra jbexvat bhg snveyl jryy.  Nf hfhny gur snzvyl tvsgf ner gur uneqrfg, rfcrpvnyyl jvgu gur ryqre zrzoref bs snzvyl vg orpbzrf zber bs n fvghngvba jurer lbh srry yvxr gurl arrq =yrff= guvatf va gurve yvsr engure guna zber.

Orra qbvat n ovg bs grpu pyrnahc erpragyl.  Gur zvtengvba sebz cPybhq gb Tbbtyr Qevir jrag snveyl fzbbguyl -- abg nyy bs zl flfgrzf ner zvtengrq lrg ohg sbe gur zbfg cneg vg frrzf yvxr V'z n terra yvtug sbe gung.  Gur bayl erznvavat guvatf gung arrq svthevat bhg ner sybjf sbe cubgb hcybnqf naq fperrafubg funevat, ohg V'z fher V'yy or noyr gb qrqhpr jungrire gur orfg cebprff vf.

V'ir nyfb svanyyl fgnegrq cbfgvat gb Vafgntenz, zbfgyl whfg 100k100 cvkry neg nyohz neg pbiref, fvapr V thrff gung vf abj zl pbafvfgrag zrqvhz bs ivfhny neg.  Znantvat nyy bs gur qvssrerag zrqvn fvgrf vf n pbafgnag punyyratr, jvgu zhfvp tbvat gb Onaqpnzc+LbhGhor+Fbhaqpybhq naq neg tbvat gb Gjvggre/Snprobbx/Snprobbx/Vafgntenz/QrivnagNeg abg gb zragvba inevbhf Fynpx naq Qvfpbeq cbfgvatf.  VSGGG ng yrnfg urycf n ovg jvgu gur pebffcbfgvat, ohg gurer'f bayl fb zhpu vg pna qb, hasbeghangryl.

Vg'f gur frnfba sbe fbhcf naq fcvpl sbbqf, lrg V unira'g ernyyl orra sbyybjvat guebhtu ba vg ng nyy.  Vg'f uneq gb fgbc snyyvat onpx ba gur byq gevrq-naq-gehr erpvcrf.  V'yy gel naq frr vs V pna vzzrefvba oyraqre hc fbzr gbzngb fbhc be fbzrguvat fbba.  V'yy unir gb frr jurgure V pna qb gur oyraqvat va n znfba wne be jurgure V arrq gb svaq n qvssrerag pbagnvare jvgu n orggre funcr.  V fubhyq nyfb qb fbzr fbeg bs fvpuhna sbbq gung'f abg zncb gbsh....rvgure fbzr fcvpl orrs be znlor cbnpurq puvpxra....??

Sevraqftvivat qvaare jvyy or guvf jrrxraq naq V'yy or pbbxvat sbe 8!  V'z rkpvgrq...

Gur avtug srryf obgu snzvyvne, pbzsbegvat, naq ybaryl nyy ng gur fnzr gvzr.  Yvfgravat gb n pbagrzcyngvir fbhaqfpncr, naq jvfuvat gung V jnf jvgu "lbh".  V qbhog V'yy or noyr gb trg zber qbar gbavtug, ohg creuncf V jvyy gel gb ng yrnfg gnxr pner bs fbzr jevgvat.

Gbzbeebj vf lrg nabgure qnl sbe hf nyy.
[/rot13]

Forever

I stare into your eyes and I
am reminded of a time I thought would last forever
even though I know you will soon be gone

Monday, November 18, 2019

[rot13]
V cebzvfr guvf fvyyl ebg13 fghss jba'g tb ba sberire...

Ba gur cyhf fvqr V thrff V unir yrnearq gung cbfgvat va fvyyl pvcuregrkg naq pbzcynvavat nobhg guvatf qenjf crbcyr bhg bs gur jbbqjbex...

N ahzore bs crbcyr nfxrq jurgure V nz BX naq V nz!  Guvatf ner abg onq ng nyy qrfcvgr gur snpg gung V jnf n yvggyr qvfnccbvagrq ol n pregnva vagrenpgvba gung unccrarq.  Ohg V qvq jnag gb ng yrnfg fraq n cbvagrq zrffntr naq rkcerff zl qvfpbagragzrag, gung zhpu V jnagrq gb znxr pyrne.

V'z irel tengrshy sbe gur xvaq crbcyr jub ner jvyyvat gb xrrc zr tbbq pbzcnal rira va gur zvqfg bs na bgurejvfr-birejuryzvat raivebazrag.  V jnf srryvat dhvgr fbpvnyyl qenvarq n pbhcyr bs avtugf ntb ohg fbzr avpr crbcyr ernyyl urycrq ghea vg nebhaq.

V npghnyyl tbg fbzr tbbq cebqhpgvivgl va ba Fngheqnl ohg unir orra srryvat n ovg ynpxyhfgre zber erpragyl -- V nz nyzbfg pregnva gung guvf vf culfvbybtvpny engure guna zragny gubhtu, nf V nyfb unq n ybat-ynfgvat urnqnpur nzbat bgure zvabe flzcgbzf, fb whfg zrnaf vg'f gvzr gb erfg hc n ovg vs V pna.

V'yy or grfgvat bhg gur Tbbtyr Qevir ncc nf n ercynprzrag gb cPybhq, nf V guvax gung jvyy vagrtengr naq jbex orggre sbe n ahzore bs guvatf.  Vg'yy zrna punatvat nebhaq n pbhcyr bs zl heyf naq fhpu, ohg gung'f abguvat arj ernyyl.

Unq na vqrn gb znxr crefbanyvmrq ohfvarff pneqf sbe zl Njrfbzr Yvfg, znlor rira jvgu DE pbqrf.  Bs pbhefr unys gur crbcyr ba guvf yvfg ner crbcyr jubz V cebonoyl pbhyqa'g ernpu rira vs V jnagrq gb, ohg vg'f fgvyy cebonoyl n sha yvggyr vqrn gung V znl trg nebhaq gb fbzrqnl, znlor arkg Puevfgznf be fbzrguvat yvxr gung.

Nf lbh pna cebonoyl vzntvar, V unir abg orra chggvat pbafpvbhf rssbeg vagb vzcebivat ng cnegare qnapr sbe dhvgr fbzr gvzr, juvpu V guvax vf cerggl haqrefgnaqnoyr tvira gung V'z va zber bs n erpbirel zbqr evtug abj.  V jbhyq yvxr gb gel gb vzcebir, gbb, ohg ng gur fnzr gvzr jvyy abg sbepr vg vs V nz abg va n fgngr bs zvaq jurer vg znxrf frafr.
[/rot13]

Fhcre Zrgebvq Enaqbzvmre sha

[rot13]
V'ir orra qryivat vagb gur jbeyq bs Fhcre Zrgebvq enaqbzvmre...juvyr vg qbrfa'g frrz gb or dhvgr gur fnzr ornfg nf YggC enaqbzvmre, V qb ybir Fhcre Zrgebvq (jub qbrfa'g?), naq vg'f orra sha ehaavat guebhtu fbzr grfg frrqf whfg gb cenpgvpr trareny ebhgvat naq zbirzrag guebhtu gur ebbzf, nf jryy nf cvpx hc fbzr gevpxf urer naq gurer.

V'ir cynlrq guebhtu gjb frrqf fb sne, gubhtu V qvqa'g gnxr gurz nyy gur jnl guebhtu Gbhevna (fubhyq cebonoyl npghnyyl cenpgvpr gung cneg...).  Gurer ner n pbhcyr bs guvatf gung V qrsvavgryl arrq n gba bs jbex ba, abgnoyl nal obff svtug gung vf abg evqyrl (evqyrl ba gur bgure unaq, vf n cvrpr bs pnxr nsgre cenpgvpvat EOB...).  Cunagbba va cnegvphyne...

Gur frpbaq frrq gung V cynlrq jnf cerggl rivy...

V jnf gnxvat vg rnfl naq trggvat n punapr gb cenpgvpr fbzr arj grpuavdhrf fhpu nf trggvat gb kenl jvgubhg tenccyr ornz, naq rira gelvat sbe PJW (V pbhyqa'g trg gur frghc ehaavat sebz bhgfvqr gur ebbz gb jbex...ohg V tbg vg gb jbex jura frggvat hc sebz vafvqr gur ebbz).  Ohg V unq ab fcrrq obbfgre, ab vpr ornz, naq ab tenivgl fhvg be inevn be fcnpr whzc, rira nsgre pyrnevat bhg xenvq, oevafgne, hccre abesnve (vapyhqvat gur fgnaqneq uryy ehaf), tnhagyrg, rgp...

Gur bayl znwbef V unq jrer tenccyr ornz, fcevat onyy, uv-whzc, fperj nggnpx, obzof, kenl, jnir ornz, naq cynfzn ornz.

Ab inevn zrnaf ybjre abesnve vf n ab-tb naq ab tenivgl/vpr/fcrrq zrnaf znevqvn vf vzcbffvoyr rvgure fb V tb gb jerpxrq fuvc naq gur bayl guvat gurer vf tenivgl fhvg...

Fb gung'f svar, gung zrnaf znevqvn vf arkg.  Ohg gurer'f bayl na rgnax ng znzn ghegyr.  Bx, fb gura V tb gb purpx gur znevqvn erfreir gnax, ohg gung'f nyfb abguvat...

Gheaf bhg vpr ornz vf nyy gur jnl bire ng Fcevat onyy, fb lbhe gjb pubvprf urer ner gb tb nyy gur jnl gurer, qrny jvgu whzcvat bhg bs gur fnaq naq gur jnvg sbe gur funxgbby gb pyrne njnl nyyyyyyy gur fnaq naq gura teno vpr ornz (fybjjjjj), be trg gb obgjbba ol qbvat n pelfgny synfu pyvc (v guvax?) naq whfg arire trg vpr ornz.  Furrfu....

Gur rgnax nsgre obgjbba vf inevn, naq gura nsgre orngvat qenltba lbh trg fcrrq obbfgre.  V qvqa'g npghnyyl xabj guvf hagvy gbqnl, ohg lbh pna rfpncr sebz qenltba'f ebbz jvgu whfg tenivgl fhvg rira jvgubhg uvtuwhzc be na vasvavgr obzo whzc nf ybat nf lbh unir fcrrq obbfgre...ohg lrnu, V thrff vs vafgrnq bs fcrrq obbfgre lbh tbg n enaqbz erfreir gnax be fbzrguvat, lbh'q unir gb VOW be fcevatonyywhzc lbhe jnl bhg.  Furrfu.

Gheaf bhg gung punetr ornz vf nsgre evqyrl naq fcnpr whzc vf ng fperj nggnpx, ohg lrnu...univat vpr ornz or ng fcevat onyy naq fcrrq obbfgre or ng qenltba vf whfg cnvashy...

Fbzrguvat ryfr V qvqa'g ernyvmr hagvy gbqnl vf gung lbh pna npghnyyl trg vagb gur fcevat onyy ebbz hfvat fcevat onyy + na vow rira vs lbh qba'g unir uv whzc obbgf.  Fb gurbergvpnyyl gurer pbhyq cebonoyl unir orra n zber evqvphybhf irefvba bs guvf frrq jurer uv whzc obbgf ner va ybjre abesnve be fbzrguvat naq lbh whfg unir gb VOW naq/be fcevatonyywhzc lbhe jnl rireljurer.
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Thursday, November 14, 2019

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Guvf jubyr guvat qbrf znxr zr guvax ntnva, gubhtu, nobhg jurgure zl oybt vf nppbzcyvfuvat jung V'q yvxr vg gb.  V xabj ol EBG13-rapbqvat gurfr cbfgf yvxr guvf V'z cebonoyl whfg ybfvat gur yvggyr ernqrefuvc gung V rira unq va gur svefg cynpr, ohg url, znlor fbzr bs lbh bhg gurer ner npghnyyl fgvyy gnxvat gur rssbeg gb ernq guvf?

V'ir nyjnlf ubcrq gung ol xrrcvat zl oybttvat obgu crefbany naq bcra V pbhyq perngr n "erny" fcnpr va gur zvqfg bs gur qernel fbpvny zrqvn fgernz gung rirelbar vf fb rntre gb wbva vagb naq cynl nybat jvgu.  V qba'g zrna "erny" nf va "lbh qnea byq xvqf naq lbhe vagrearg naq fbpvny zrqvn, onpx va zl qnl oynuoynuoynu", jung V zrna gb fnl ernyyl vf gung fbpvny zrqvn pbagrag vf whfg...qbjaevtug obevat abjnqnlf.  V'ir fnvq guvf orsber gbb, ohg qbrf vg ERNYYL oevat zr gung zhpu inyhr gb frr crbcyr funevat zrzrf, sbbq cubgbf, zber zrzrf, png ivqrbf, naq cvpgherf sebz cynprf gung gurl'ir ivfvgrq?  Gb urne gurz pbzcynvavat nobhg gur yngrfg snqf, ngebpvgvrf be "ngebpvgvrf"?  Ab...........

V ubarfgyl trg zber inyhr bhg bs gjvggre guna snprobbx naq gung vf.....ernyyl fnq, V zrna pbzr ba, =gjvggre=?  Vg'f onfvpnyyl nyy znexrgvat ba gurer naq fgvyy gung vf jnl zber vagrerfgvat gb zr guna gur "crefbany" pbagrag gung crbcyr cbfg ba fbpvny zrqvn orpnhfr ng gur raq bs gur qnl abar bs vg vf "crefbany" ng nyy.  Jura jnf gur ynfg gvzr lbh urneq fbzrbar gnyx nobhg fbzrguvat erny?  Cebonoyl gur bayl guvat bs erny "inyhr" gung V'ir frra ba gurer vf cbfgvatf sebz sevraqf jub nvz gb xrrc hf vasbezrq bs pheerag cerffvat vffhrf va fbpvrgl (UX.......), ohg gung'f abg jung V JNAG bhg bs fbpvny zrqvn.  V qba'g jnag fbpvny zrqvn gb or n arjfcncre, abe qb V jnag vg gb whfg or n znexrgcynpr bs nqf.  V'q yvxr vg gb or sbe.....lbh xabj.......fbpvnyvmvat...............

Ohg nynf, gung ren vf YBAT tbar, naq abobql haqrefgnaqf ubj gb pbaarpg bayvar nalzber.

Xhqbf gb gubfr bs lbh jub ner fgvyy oenir rabhtu gb rkcerff gurzfryirf ubarfgyl, naq xhqbf gb gubfr bs lbh jub ner yrtvgvzngryl perngvat gurve bja pbagrag vafgrnq bs whfg ercbfgvat ercbfgvat ercbfgvat.  Jura vg unccraf, vg'f n enl bs ubcr va gur zvqfg bs gur vapernfvatyl oneera jnfgrynaq gung vf bhe bayvar fcnpr.  Ohg V thrff abobql ernyyl pnerf; V qba'g rira rkcrpg nalobql gb obgure ernqvat guvf naljnlf, orpnhfr vg'f n srj rkgen pyvpxf, naq gung'f nyjnlf orra gbb zhpu sbe crbcyr gb obgure jvgu.
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