"Always, you said."
=====
Dance really is such an interesting presence in my life. There are times when I feel completely inspired by it, but also times when I wonder if it would serve me better to spend that time pursuing something like the visual arts instead. It's a funny thing.
Really felt like glowsticking last night. Glad I didn't though -- I needed to go to bed!
I worry that I've fallen slightly ill, which isn't really good news for LD this weekend. On the plus side, it seems to be pretty minor, so hopefully I'll be all back on my feet for the big event.
Tuesday, April 18, 2017
Thursday, April 13, 2017
The War on Giygas Is Over
It's been a bit of a hectic week...
This Tuesday I finished playing through Earthbound on the train ride to work, and also watched Kimi no Na Wa that night in theaters.
Earthbound was great and I'm glad I finally got to cross that off the bucket list. It was really cool seeing so clearly how it inspired other games like Undertale and Yume Nikki in some of the ways that it pushed the genre forward as a storytelling medium, especially in some of the more experimental parts near the latter part of the game. I already knew sort of more or less how the end sequence was going to go, but actually going through it and experiencing all of the details for myself was a treat and I think it was quite well done. There was even a bit of Higurashi-esque vibe at one point.
Besides the eerie sense of "darkness" toward the end of the game I think it's really nice how throughout the game it really tried to push forward the idea of "meaningless but meaningful" player interaction -- the idea that even if a choice in the game doesn't actually affect how the game plays out, it is still meaningful by its very existence of being a choice for the player to decide on. Earthbound is by far not the only game that does this, but it was quite apparent to me and I think that it's really important for video games to try and engage the player in that way as part of the storytelling experience. It's like the old "show, not tell" adage, except in video games, you want to have the player "act" not "watch" -- everything feels so much more "real" when it's something that you are driving as a player rather than something that you're passively watching as an audience member. The Last of Us was great at achieving this as well. And games like Earthbound, Journey, ABZU, etc do a good job of giving you a more "tangible", "interactable" reward at the end of the game as well.
So yeah, that was pretty great. I'll get to Mother 3 at a later time, as right now I'm moving onto the Specter Knight campaign in Shovel Knight (great so far!), as well as Hyper Light Drifter (haven't started), and most recently, Rain World, which I purchased and started playing just yesterday. What a harsh game...so far it really has captured the sort of "stress-inducing terror" that you got in little bite-sized chunks in various other games, like the opening sequence of Out of This World, for example. It's actually one of the most terrifying games I've played, though I wouldn't really classify it as traditional "horror". The visual design is done really well, I think it really sticks in your mind in a sort of raw primal "danger instinct" way. Anyways, I'm working through it with my best friend right now; though we're not too far, just got into the Industrial Complex and started exploring that area. I really don't want to play that game before going to bed, haha.
Kimi no Na Wa (a.k.a. "Your Name") was quite enjoyable and I'm glad that I liked it better than I did 5cm/sec back when I saw that. I have mixed feelings about 5cm/sec because I really didn't enjoy it when I saw it but I wonder (?) if I would see it with a different point of view now. I'm not sure and I'm not sure if I care enough to find out. But Kimi no Na Wa was pretty good; besides having the as-expected gorgeous backgrounds and everything, the story actually had quite a handful of nice moments for me and I thought the pacing felt pretty good too. The part about pronouns also really cracked me up to no end, haha, though that's something that you wouldn't really get if you're completely unfamiliar with Japanese culture. I didn't end up crying or anything but there was one point towards the end where he was going through life thinking about having "lost" something, and -- in essence, thinking about the past (yes, that's right...the past) -- where I almost thought I was going to lose it. That's really the key to getting to my feelings...just start talking about the past, haha...
Other things that have been going on...spent the day on Sunday helping family move furniture, but I got a dresser and bed upgrade out of it, so I can't complain too much. I went to Mission City Swing last week, and Jammix too, but decided to skip both Dancebreak and the new WCS practice session at Stanford this week. I think not only am I now on a downswing in terms of dance, but also just being around people in general, I think I need a while to sort of recover, especially after Sunday too. It's just a combination of stress and introversion and needing some time to recharge, I think.
Jammix was interesting in that it was both fun and not fun at the same time. Audrey announced the intergenerational dance contest at Big Dance next month which I think is really cool, but even cooler is the fact they'll be putting on ambi dance contests, which I think is really cool and amazing of course! Really hope that everyone will join in on the fun for that and give it a try.
It was a combination of factors that got me slightly "down" (air quotes) at Jammix, one was sort of a pesky one that can't really be helped, but moreover I think the bigger factor was again just needing to be away from people, and also a moment in which I intensely remembered a moment from my past and started to really get lost thinking about it. Interestingly enough, I danced "softly" for the first time in what seems like forever that night because of the mood. I very, very rarely do that now, but it's got sort of a nostalgic feeling to it. To think that I used to dance like that consistently, every time...
Richard pinged me about my idea for starting up something for social waltz and I think I've sat on my hands for too long now, so it's time to finally put words to action. Unfortunately the deadline for applying to forming a new VSO is on sunday so that option is out until next fall (my bad). But maybe we can do something else in the meantime regardless? ...
Monday, April 3, 2017
Every once in a long while, there comes a moment in life when I feel like I have finally regained something from my past again. Like something so important that finally came back to me in the end, if even for a short moment. In those moments, I can only feel a deep sense of gratitude, love, and hope.
I had a dream this morning that reflected my inner thoughts and struggles, as dreams often do. It made me sad; actually, I was crying in my dream. Sometimes I act on my dreams. Like reaching out to a friend when they appeared in my dream, even when I wouldn't otherwise. Or asking if someone is OK. Sometimes it's good to pay attention to your subconscious feelings.
Despite that, it was an ok weekend. I hope with all my heart that I can continue to reach closer to my past.
Wednesday, March 29, 2017
Things have become...."interesting". I feel a bit like Kaguya-hime.
I think I'm beginning to come to the realization that having a sort of faith/hope is really important to keep me going at the present moment. Believing in that things will be alright, that I really can hold onto things forever, that I really am getting somewhere -- I'm not going to say it's a self-fulfilling prophecy because it isn't, but it certainly helps.
I finally bit the bullet and -- like I should have done quite a while ago, traded in both my old iphone 6s and 5s for a brand spankin new iphone SE. Of course, I had to fork over some cash as well, but I decided recently after just being more annoyed at the shape and size of the 6s that enough was enough and that it was time to reclaim at least =this= part of my past. So I'm happily using one of my old 5s Little Twin Stars cases now, and finally I can actually hold my phone properly again. Yes, it's silly, but after complaining about the size for basically a year and being jealous of everyone who still had their 5s, and even considering doing the even worse downgrade back to my old 5s (for real), I had had enough. Man.
A neighborhood cat whom I like to call Fluffy has been stopping over to visit every once in a while and he (she?) is really the best >///<. I think he stole my heart the other night when he came over to hang out. Pretty sure he belongs to someone since he looks pretty healthy, well fed, and is super friendly. Fluffy~
It's been a pretty slow month for my music. I tried to make a Vocaloid rearrangement of Egoist - Planetes, which as I could have predicted, feel sort of flat...=but= it was a good effort I think. That ended up going out to my patrons on Patreon (you can support me too at https://www.patreon.com/ddrkirbyisq) and will probably go on my Vocaloid mishmash album of random Vocaloid experiments. This past weekend I also started on another This Binary Universe-inspired song which was pretty nice! Hoping to finish that off in the next few days before the end of the month -- probably just needs one more session and it'll be done.
A-zu-ra is working on his 5th and final Sevensongs of Springbreak album this week, which is pretty exciting. His The Bed of Diverse Flowers is still one of my favorite albums, which was the 3rd in the spring break series. He's posted some previews of what he's got so far, if you'd like to take a listen and get hype.
Dance continues to be pretty exciting these days. I'm still on a short hiatus from WCS, but working on a ton of new waltz stuff still, every time I go to FNW. In addition I reached out to some people who said they would actually be willing to get something started in terms of a weekly waltz practice / workshop session, so =maybe= that will actually happen ???
Last Friday me and a friend did our first trial run of playing Melee on the caltrain on the way back from work and it was pretty darn glorious. I installed a Windows partition onto my macbook air as well (finally found a reason to), we had the controllers, the adapter, smooth 60fps gameplay, and I even brought a headphone splitter. Like i said, it was glorious. We'll definitely have to do it again.
I've also been making significant progress through Earthbound during the train ride home from work on other days -- I've just gotten Poo in my party and am now inside the Pyramid.
About to get my hair dyed later today, which I'm pretty excited about :) It's important to take some time to treat yourself to things, I think, when the goings are getting a little rough. Haha, I think it's also during these times that it becomes even more important than usual to try and stick to things like blogging and writing my letters that are at risk of being dropped.
I can't say that things are necessarily good right now. But there are good things, and that's pretty important.
Friday, March 24, 2017
"You taught me...that some days, you don't always have to try your best. Sometimes, it's not your fault. Even if you could have done better, it's not always worth it. It's okay. And when you do decide to turn around, the sun and flowers will be there to laugh together with you."
Originally posted Tuesday, March 10, 2015
Wednesday, March 15, 2017
12th Journey, feat raisin
Originally posted on the TGC forums here.
A big thank you to raisin for organizing the 5th anniversary Journey event, and also for meeting me out on the sands!
This was my 12th Journey, and the first time that I had done in quite some time! I've shown a handful of people through the game, letting them play on my account, but I hadn't taken to the sands myself in a long while. The event was in the middle of the work day for me, but I worked remotely and took a few hours of time out from working for the occasion. No save reset for me (never done such a thing yet!), but I did cast off my white robe and went as a fully-embroidered red cloak.
As a personal aside, I've been having some interesting times lately -- nothing too crazy happening as far as life goes, but I have definitely been feeling a bit "lost" and ungrounded. The best way I can describe it is that it felt as if the universe was swirling around and moving about all around me, and I felt as though I did not "have" anything, did not have a foothold or a heading. At the risk of delving a bit too deep into personal matters, I will say that I care very intensely about the past and often struggle with moving on or letting go. These feelings were at the forefront of my mind as I set out for my Journey and I knew beforehand that my playthrough would be a good chance to reflect upon my life's Journey as well.
I leaped off the BB right on the dot at the start of the event and it wasn't long before I found a fellow red-clothed companion! After some happy greetings and faceplanting it was clear that we were both excited to see each other and go play. It wasn't until after my playthrough that I discovered that the reddie I had encountered was none other than raisin! I had actually taken my 10th Journey through the sands together with raisin -- a wonderful and fun-filled experience that I recounted here, though we failed to walk through the light together, losing each other in the darkness as we ventured into the snow glitch and lost our way in the midst of the death march. Reading that account again now really makes me smile -- you showed me so many wonderful things...playing with WMs, a breathtaking meditation plummet, new CB spots, and my first time coasting and doing a dry tower run. I consider myself lucky to have been blessed with the opportunity to Journey with you again.
It was here in the BB area that I started to realize just how long it had been since I had last taken to the sands -- it took me a bit to remember the exact position of the glyph on the left side in the cave area. How embarrasing! xP This was also the first time in a very long while that I had gone out in red. My, what a different experience! No longer could I speed across the ground easily, yet at the same time, it made it such a compelling reason to stay close by your side. Nostalgic indeed.
We went off to collect some glyphs, release some flyers, etc. and I decided to try my hand at the usual CB spot near the glyph on the right. As I mentioned, I haven't done this in *forever* so I couldn't even remember whether I was supposed to continue to flap or not, and whether or not being too close to one another would throw us off. Nonetheless I still managed to get a decent CB out of it somehow, though not nearly high enough to ascend to the end of the level. It was after that that you chirped at me and motioned to try and get through the rock headbonk entrance to the glitch area. My -- another spot where being in red really made things much more difficult! You made it in first and I knew where you were trying to lead me, just had trouble pinpointing the exact spot. Thank you for coming back out and assisting me some more -- eventually we both made it in, hooray! Unfortunately we didn't have much luck climbing out of the sandfall, as I forget how that area behaves and being in red certainly didn't help. Funnily enough last time that we tried to play around in that glitch it also led to, as you put it, "a comedy of misunderstandings" xD
We had an unfortunate disconnect in the PD as your game decided to crash -- you were there with me one moment, then gone the next. I wandered the desert on my own a bit, realizing that again, I had forgotten the relative locations of the landmarks that I knew were there somehow. ^^; I had some nice times playing with the little scarf carpets, actually, as I bumbled about trying to find my way. Eventually you managed to find me again! Rejoice! We went around collecting more glyphs and at one point took a brief break to practice our faceplant-jumping. A skill that I have yet to fully master, but I was able to get one! *chirp* I also really enjoyed the little nook on the side edge of the structure that we walked along, pushing our heads down into the sand ^^ I've never seen anything like that! Such fun to be shown these hidden corners of the game by another such as yourself :)
We had some nice coasting in the PD as well...funny -- did you know that you are the only person I've ever coasted with? We flew together above to the top of the structure and I was able to do my first beamdown, together with you! What a magical feeling, floating down with such grace!
We did not play for too long in the SC, or the rest stop area -- and I knew that I should not, either, having to eventually get back to work at some point. We did try to get another beamdown at the dramatic drop area at the end of the level, but my attempts to sync up together with you were proving laughably difficult. xD
In the UG you took me up in the jellyfish room to the glitch and I followed with some small amount of trepidation, not wanting to go too far into glitch-land. Thankfully, you were an excellent and considerate leader and I felt secure the whole way through! I'm really grateful for that :) You showed me scaredy-cat WM like you did during our previous journey, and then we proceeded to the final slide down to the end of the level. I know there are some interesting things that you can do for that slidedown but am not sure of any of them off the top of my head. I decided to just fly as quickly as I could toward the bottom, beating the WMs by a mile, but when I looked back you were no longer there, and alas there was only one WM chasing me, not two. I chirped in the darkness but alas, we had DCed and you were nowhere to be found. I sat through the history lesson and said a brief hello to the two scarf ribbons on the right before moving onward alone to the tower.
I met another reddie in the tower, one who may or may not have been on their first playthrough, and was acting rather aloof. I did interact with them a bit, going through a majority of the tower together, but I realized during this that I did not really want another companion at this point. My hopes of reuniting with raisin were slim at this point and I decided that I was in the mood for finishing my Journey alone and having some time to reflect on things, as well as appreciate the landscape itself.
In the snow level I started to take my time, going along at my own pace, spending a little more time with the fallen carpet flyers than usual. It was here that I met some more reddies -- one who made an unfortunate fall back down to the beginning of the level, and later on another one whom I crossed the WM field with, only to have him get caught by a WM and get hit. They dusted on me immediately afterward, leaving me alone in the snow again.
As always, I spent a while lingering at the warm lantern room, it being my favorite spot in the game. This may seem silly to you, but I actually always thought that the lantern doesn't stay lit for very long, and always just deactivates itself after a set amount of time -- I think because I've always been through that area together with a companion and we deactivated it soon after. To my surprise that wasn't the case, and I sat there in the lantern room for quite some time meditating in the warm orange glow, with the gentle lantern music cue playing against the rush of the wind outside. It was actually a very very meaningful experience for me, knowing that I could hold this moment for as long as I wished, especially given the things I had been struggling with in life recently. Having a comfortable, safe spot that I can stay in and preserve is very important to me as a person, and it is exactly for that reason that I feel so strongly about that room in the game. As I do with life, I half considered just ending my Journey there, not wanting to move on from my restful place. But the aforementioned reddie came by and I decided to follow them.
After being dusted on, I was left to tackle the windy corridor and the final death march alone. As always, the DM is an interesting experience -- I feel like it can conjure such wildly different feelings each time. This time was unique in that I felt little will to continue onward to the mountain itself. Of course, I continued to push onward, fulfilling the role I was meant to play, but I later realized that it was not the mountain ahead of me that I truly desired, but rather, the fun times spent together with raisin in the PD that I wanted to return to. Having lost my connection to the past as well as my pull forward to the future, I found myself lost in an endless sea of white. I already knew this in my own life, but having the elements depicted as concrete metaphors really brought it all together for me.
I went through Paradise alone as well, but actually enjoyed it quite much. It's been a while since playing in Paradise alone, and I think it really brings a new feel to the place, being able to spend more time alone with the gorgeous water, the little islands off to the sides of the main path, and hanging out with the whales as well. Oh, how I loved playing with those whales! I feel like I am usually too distracted by keeping up with and playing around with my companion to really say hi to them.
I have been considering some concepts of Buddhism lately and trying to come to terms with the idea that we don't really "have anything" so to speak, that life is fleeting and it is not really possible to truly "preserve" anything, despite my strong ideals of hanging onto things. "The cup is already broken", as they say. As I crossed the threshold into the light, I watched my figure walk further and further into the distance, surrounded by the blank white nothingness, and for the first time I really, truly watched all the way, focusing on that tiny figure in the center of the screen as it faded until finally there was nothingness again. I think I'll be reflecting on that image for a while.
Thank you so much again, raisin, for organizing this event and for a wonderful time together (that unfortunately met a premature end). It was really nice getting to know you in the sands for a time again and I found my Journey to be very theraputic as well. Perhaps someday we'll actually get to walk into the light together ^^;
Monday, March 13, 2017
Journey's 5th Anniversary, Feeling Lost
Happy 5th anniversary to Journey today!
